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package YottaTron.Equipment.Weapons;

import YottaTron.AnimatedGraphicsLoader;
import YottaTron.ImagesPlayer;
import YottaTron.RotatingGraphicsLoader;

/**
 *
 * @author Cenda
 */
public class RocketLauncher extends Weapon{

    public RocketLauncher(RotatingGraphicsLoader graphics, RotatingGraphicsLoader projectileGraphics, ImagesPlayer shootingAnimation, AnimatedGraphicsLoader projectileHitAnimation) {
        setDamage(10);
        setCoolDownTime(0.5);
        setProjectileSpeed(5);
        setProjectileGraphics(projectileGraphics);
        this.projectileHitAnimation = projectileHitAnimation;
        setWeaponGraphics(graphics);
        setShootingAnimation(shootingAnimation);
        numProjectiles = 1;
        currentCoolDown = 0;
        incendiary = true;
        type = ROCKET_LAUNCHER;
  }




}
